火焰纹章if各职业成长数据与得意能力选择
时间:2015-06-25 09:15:02 来源:吧友 作者:林明美的小黄瓜 热度: 432 次
以下是从鬼佬最专业的《火焰纹章if》攻略网站上转贴 的关于游戏中的一些各职业成长数据与得意能力选择相关资料,同时附上吧友们的个人看法以供大家参考。
以下是从鬼佬最专业的《火焰纹章if》攻略网站上转贴 的关于游戏中的一些各职业成长数据与得意能力选择相关资料,同时附上吧友们的个人看法以供大家参考。
Note: These growth rates are (probably) added to the class growth rates to obtain the characters’ full growth rates.
Avatar
Your Avatar’s growth rates depend on the Asset and Flaw picked during creation. To determine your Avatar’s growth rate modifiers, add together the positive (+) numbers for his/her Asset with the negative (-) numbers for his/her Flaw.
Asset/Flaw | HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|---|
HP | +15/-10 | +/-5 | +/-5 | |||||
Strength | +15/-10 | +/-5 | +/-5 | |||||
Magic | +20/-15 | +/-5 | +/-5 | |||||
Skill | +/-5 | +25/-20 | +/-5 | |||||
Speed | +/-5 | +15/-10 | +/-5 | |||||
Luck | +/-5 | +/-5 | +25/-20 | |||||
Defence | +/-5 | +10/-10 | +/-5 | |||||
Resistance | +/-5 | +/-5 | +10/-10 |
Example: An Avatar with Speed as his/her Asset and Luck and his/her Flaw.
Parameter | HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|---|
Mod. for Asset = Speed | +5 | +15 | +5 | |||||
Mod. for Flaw = Luck | -5 | -5 | -20 | |||||
Full modifiers | -5 | -5 | +5 | +15 | -15 |
Shared Characters
Note: This may not be a full list of characters.
Name | HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|---|
Avatar | 45 | 45 | 30 | 40 | 45 | 45 | 35 | 25 |
Gunter | 15 | 5 | 0 | 5 | 0 | 15 | 5 | 5 |
Felicia | 40 | 10 | 35 | 30 | 40 | 55 | 15 | 35 |
Jakob | 50 | 30 | 15 | 40 | 35 | 45 | 25 | 25 |
Kaze | 55 | 40 | 0 | 45 | 65 | 20 | 20 | 35 |
Azura | 25 | 50 | 25 | 60 | 60 | 40 | 15 | 35 |
Silas | 40 | 45 | 5 | 50 | 40 | 40 | 40 | 25 |
Mozume | 30 | 40 | 5 | 50 | 55 | 45 | 35 | 30 |
Exclusive Characters
Note: This may not be a full list of characters.
Name | HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|---|
Rinkah | 20 | 25 | 15 | 50 | 45 | 35 | 45 | 20 |
Sakura | 45 | 30 | 50 | 40 | 40 | 55 | 30 | 20 |
Hana | 25 | 55 | 10 | 45 | 55 | 25 | 20 | 30 |
Subaki | 55 | 30 | 20 | 50 | 20 | 25 | 45 | 5 |
Saizou | 40 | 50 | 45 | 60 | 30 | 55 | 45 | 10 |
Orochi | 35 | 5 | 65 | 50 | 15 | 35 | 25 | 45 |
Hinoka | 45 | 45 | 15 | 40 | 45 | 40 | 35 | 40 |
Asama | 55 | 50 | 20 | 40 | 45 | 40 | 40 | 20 |
Setsuna | 30 | 20 | 0 | 30 | 60 | 30 | 15 | 40 |
Tsukuyomi | 50 | 30 | 40 | 30 | 45 | 60 | 40 | 20 |
Oboro | 30 | 40 | 20 | 40 | 40 | 40 | 40 | 30 |
Hinata | 55 | 35 | 0 | 25 | 15 | 45 | 45 | 15 |
Takumi | 50 | 35 | 0 | 60 | 40 | 45 | 35 | 20 |
Kagerou | 30 | 65 | 0 | 20 | 50 | 30 | 25 | 40 |
Nishiki | 45 | 40 | 10 | 25 | 45 | 50 | 35 | 40 |
Ryoma | 50 | 45 | 0 | 50 | 45 | 40 | 35 | 25 |
Shared Children
Note: If these function like in Awakening, their full growth rates = (Father’s growth rates + Mother’s growth rates + Child’s growth rates) / 3 + Class growth rates.
Name | HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|---|
Kanna | 30 | 35 | 30 | 40 | 45 | 45 | 25 | 25 |
Shigure | 35 | 45 | 5 | 45 | 35 | 25 | 35 | 25 |
Deere | 45 | 45 | 30 | 20 | 30 | 30 | 30 | 35 |
Sophie | 35 | 35 | 10 | 55 | 50 | 35 | 25 | 35 |
Midoriko | 45 | 35 | 5 | 55 | 35 | 50 | 30 | 20 |
Exclusive Children
Name | HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|---|
Shinonome | 50 | 50 | 0 | 40 | 35 | 35 | 45 | 30 |
Kisaragi | 45 | 40 | 0 | 45 | 50 | 45 | 40 | 15 |
Gurei | 40 | 45 | 50 | 55 | 45 | 50 | 30 | 20 |
Kinu | 35 | 30 | 15 | 35 | 55 | 60 | 30 | 50 |
Hisame | 50 | 40 | 0 | 40 | 40 | 25 | 30 | 20 |
Mitama | 45 | 40 | 35 | 45 | 50 | 50 | 30 | 20 |
Matoi | 55 | 35 | 15 | 40 | 40 | 45 | 35 | 20 |
Syalla | 40 | 15 | 60 | 10 | 50 | 30 | 25 | 35 |
关于选择得意和苦手能力的影响看样子,选择HP苦手,应该是比较合适的,只影响HP。选开启新的分支。然后可以修改自选人物所有数据,直接进入选分支的路线,不用再打前面5关,这设定很人性化。
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